BSc (Hons) in Computer Games Development
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|Exam Body||APU Malaysia Degree|
|Course Duration||3 Years (6 Semesters)|
|Part Time/Full Time||Full Time|
|Fees (International Student)||RM 86,400|
|Faculty||Computing, Technology & Games Development|
|Conducted entirely in Malaysia||Yes|
|Level of Study||Bachelor's Degree Level|
|Field of Study||Computing & IT|
|Course Description|| |
This programme is specifically designed to provide:
DEGREE LEVEL 1
The focus of this level is on the technical aspects of designing and developing interactive computer games - there is minor emphasis on creative games design elements. At this level, some common modules that provide a foundation for any IT professional include System Analysis & Design, Fundamentals of Software Development, and Introduction to Programming. Introduction to Management provides a foundation for multi-disciplinary education and understanding in personal and organisational development. The specialised modules cover the essentials of computer game logic design and interaction of game elements. Also, important and relevant skills for independent learning are introduced throughout this level.
DEGREE LEVEL 2
Further in-depth games analysis and design skills are developed at Level 2 with Analogue Games and Believable Models, while the two games design modules take you through the complete computer games production lifecycle. Basic 3D Computer Character Modelling and Imaging & Special Effects introduce the context of digital representation and manipulation that are the foundation for animation. In Computer Graphics and Mathematics for Computer Graphics, you will be introduced to concepts and algorithms in producing, manipulating and transforming graphical objects. Animation and digital image manipulation are key areas of study at Level 3. Along with independent learning, a common theme in all APU ICT awards is fostering creativity and innovation in individuals and teams. These themes are the specific focus of the Creativity & Innovation and Research Methods for Computing & Technology modules.
Independent learning continues in all modules but is a particular focus and requirement in Research Methods.
INTERNSHIP (16 weeks)
Students will undertake an Internship/Industrial Training for a minimum period of 16 weeks to prepare them for a smooth transition from the classroom to the working environment.DEGREE LEVEL 3
The focus of Level 3 is on the further development of relevant technical skills and the ability to apply these skills with strong critical thinking and analysis. Advanced techniques for computer graphics and animation are built on the skills acquired at previous levels, and audio for computer games is introduced. On the one hand, HCI and Usability and Mobile Multimedia & Gaming present approaches to designing and evaluating applications with an emphasis on the user perspective. On the other hand, Programming Technique for Animation & Computer Games allow you to view and design the application from the designer's point of view. General personal and professional development is enhanced in Project Management, while Innovation Management & New Product Development continues the theme of generating new ideas and creating new products. Apart from that, you are to prepared and trained to manage the tasks in the business world by investigating and developing a computer game prototype as your final year project and also parts of your portfolio.
|Entry Requirements|| |
The qualification and entry requirements for the programmes will be determined based on the "Comparison List of Equivalency of International Qualifications with SPM (O-Levels equivalent) and STPM (A-Levels equivalent)" published by Malaysian Qualifications Agency (MQA).
|Intake Months||26 Feb, 29 April & 24 Sep 2019|
|Career Prospects||Games Programmer|
Games Quality Assurance Tester
Games Community Manager
Mobile Game Programmer
Game Server Programmer
All fees are in RM (Ringgit Malaysia) currency unless stated otherwise.