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Diploma in Digital Game Art

Offered by: Raffles University
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Course Duration2 years 4 months
Part Time/Full TimeFull Time
FeesRefer to Univ.
Fees (International Student)60000/Course
CampusRaffles University Medini Campus
FacultyFaculty of Arts & Design
Conducted entirely in MalaysiaYes
Level of StudyDiploma Level
Field of StudyArts & Design
Course Description

The Diploma in Digital Game Art aims to cultivate students to be skilful game designers equipped with relevant theory and practical skills. Throughout the programme, students will experience every level of game development from initial design to production. By the end of the programme, students will be able to create game content for multiple game applications, including serious or casual games and mobile games, by utilising industry-standard tools and software.

Curriculum

PROGRAMME MODULES

Diploma in Digital Game Art
Semester 1 Semester 2 Semester 3
– Academic Writing
– Academic Reading
– English for Communication
– Foundation Sketching and Drawing for Designers
– Critical Game Studies
– U1: Ethics Appreciation and
Civilisation / Malay Language Communication 1
– Game Design Principles
– History of 20th Century Design & Culture
– Creative Programming
– U2: Teamwork and Leadership/Bahasa Kebangsaan A
– Digital Image Processing
– 3D Modelling
– Storyboard & Art Direction
Semester 1 Semester 2 Semester 3
– U3: Malaysian Economy
– User Interface Design
– Character Design & Development
– Rigging & 3D Animation
– Asset & Environmental Visualisation
– Game Level & Logic Design
– Audio Visual Compositing
– Game Production

– U4: Co-Curricular
– Game Project Management
– Portfolio
– Final Project
– Law for the Creative Industries

Semester 1
– Internship

*The programme module structure shown on this page is based on Intake A. The module is subject to change.
*The MPU Modules are translated to English. Please visit [here] for the original module name.

Entry Requirements

SPM: Credit in 3 subjects
O Level: Grade C in 3 subjects
UEC: Grade B in 3 subjects
STPM: Grade C (CGPA2.00) in 1 subject
A level: Full Pass in 2 subjects
STAM: Minimum Maqbul grade and Credit in English at SPM level
Creative Multimedia Certificate (MQF Level 3): CGPA 2.00

Other: Any other equivalent qualification recognised by the Malaysian Government which will be considered on a case by case basis.

Additional Requirement: Pass “RU Portfolio Assessment and Interview”

Intake Months

Jan, May, Sept

Career Prospects

– Game Programmer
– Game Artist
– Animator
– Game Designer
– Lead Designer
– Digital Artist

– Concept Artist
– Creative Producer
– Animator
– Game Developer
– Gamer

All fees are in RM (Ringgit Malaysia) currency unless stated otherwise.


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马来西亚的高等教育机会